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PC Gamer (Italian) 25
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PC Gamer IT CD 25.iso
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ZGI_DEMO
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uc30.scr
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1997-09-04
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3KB
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140 lines
# Node uc30 generated on Thu Sep 04 16:18:54 1997
world u
room c
nodeview 30
puzzle:01686 { # uc30_no_prefs
criteria {
}
results {
action:menu_bar_enable(781)
}
flags {
once_per_inst
do_me_now
}
}
puzzle:01687 { # uc30_screenset
criteria {
}
results {
action:set_screen(uc30s011.tga)
}
flags {
once_per_inst
do_me_now
}
}
puzzle:01688 { # uc30_set_map_position
criteria {
}
results {
action:assign(01542, 3) # map_xroads_position
}
flags {
once_per_inst
}
}
puzzle:01689 { # uc30_open_door_uncut
criteria {
[01687] = 1 # uc30_screenset
[01005] = 1 # uc3e_rezrov_door
[01673] = 0 # uc3e_cut_hole
}
results {
action:set_partial_screen(1392 0 uc30y011.tga 0 -1)
}
flags {
once_per_inst
do_me_now
}
}
puzzle:01690 { # uc30_dm_speaks
criteria {
[01024] ! 1 # voice_over
}
results {
action:kill(01024) # voice_over
action:universe_music:01024(0 uc3eh60p.raw 0 100) # voice_over
}
}
puzzle:01691 { # uc30_open_door_cut
criteria {
[01687] = 1 # uc30_screenset
[01005] = 1 # uc3e_rezrov_door
[01673] = 1 # uc3e_cut_hole
}
results {
action:set_partial_screen(1392 0 uc30y021.tga 0 -1)
}
flags {
once_per_inst
do_me_now
}
}
puzzle:01692 { # uc30_move_uc30_uc20
criteria {
[01693] = 1 # uc30_uc30_uc20
}
results {
action:assign(01693, 0) # uc30_uc30_uc20
action:dissolve()
action:change_location(u, c, 20, 463)
}
flags {
once_per_inst
}
}
puzzle:01694 { # uc30_move_uc30_uc3e
criteria {
[01695] = 1 # uc30_uc30_uc3e
[01673] = 0 # uc3e_cut_hole
}
results {
action:assign(01695, 0) # uc30_uc30_uc3e
action:dissolve()
action:change_location(u, c, 3e, 0)
}
flags {
once_per_inst
}
}
puzzle:01696 { # uc30_move_uc30_dg10
criteria {
[01695] = 1 # uc30_uc30_uc3e
[01673] = 1 # uc3e_cut_hole
}
results {
action:assign(01695, 0) # uc30_uc30_uc3e
action:dissolve()
action:change_location(g, j, s1, 0)
}
flags {
once_per_inst
}
}
control:01693 push_toggle { # uc30_uc30_uc20
warp_hotspot(348, 74, 247, 254)
cursor(forward)
}
control:01695 push_toggle { # uc30_uc30_uc3e
warp_hotspot(1470, 103, 199, 239)
cursor(forward)
}
control:01697 pana { # uc30_pana
angle(27.0)
linscale(0.85)
}